David Usher davidusher Location: Durham, United Kingdom Language(s):
English Member Since: November 2008 Last Updated: 18 December 2008 Portfolio Views: 1411 Chosen as Favorite: 0
Groups:
Medusa Maya, Photoshop, ZBrush November 2008
This is my 3D illustration of Medusa. I wanted to create an image of her which focused on her mass of snakes as well as her icey glare. The base mesh was built in Maya and then detailed in Zbrush. I rendered and exported a grayscale image in zbrush and coloured the image in Photoshop.